Board the ship and a man will come and tell you that his granddaughter is missing. We'll deal with that in due time. There are a bunch of trainers on this ship. For this first part I'll be referring to the rooms by numbers, starting from the right and going left.
Room 2
Hiker Noland || ¥1056
Sandslash Lv.31 || Ground || 1081 exp
Golem Lv.33 || Rock / Ground || 1251 exp
Room 4
You can heal in here.
I'll continue the numbers going left to right along the bottom.
Room 5
Firebreather Lyle || ¥1344
Koffing Lv.28 || Poison || 684 exp
Flareon Lv.31 || Fire || 1314 exp
Koffing Lv.28 || Poison || 684 exp
Room 7
Pokefan Colin || ¥2560
Delibird Lv.32 || Ice / Flying || 1254 exp
Twins Meg & Peg || ¥620
Teddiursa Lv.31 || Normal || 823 exp
Phanpy Lv.31 || Ground || 823 exp
That's it for up here, so go down the stairs to your right. But a guy won't let you pass, we have to go find someone for him first. Go back and go up to Room 3.
Sailor Stanly || ¥1040
Machop Lv.31 || Fighting || 583 exp
Machoke Lv.33 || Fighting || 1032
Psyduck Lv.26 || Water || 445 exp
With that done, go back downstairs.
Juggler Fritz || ¥1160
Mr. Mime Lv.29 || Psychic || 844 exp
Magmar Lv.29 || Fire || 1036 exp
Machoke Lv.29 || Fighting || 906 exp
Sailor Jeff || ¥1280
Raticate Lv.32 || Normal || 795 exp
Raticate Lv.32 || Normal || 795 exp
Picnicker Debra || ¥660
Seaking Lv.33 || Water || 1201 exp
Go up the next set of steps and enter the only room here. Talk to the little girl. You'll be transported back to her grandpa, who will give you a Metal Coat. With that done, the ship will automatically arrive at its destination - Vermillion City.
Vermillion City Gym Challenge
Like in the first generation, the trainers in this gym use Electric type Pokemon. Their only weakness s Ground types, so you don't have much variety. Water or Flying types will be at a disadvantage here, but Grass types will resist electric attacks though they have no direct advantage. Grass types will also have a hard time against the couple Pokemon here who are part Steel. If you don't have a Ground type, Fire or Fighting will work well against these and do a decent job against most of the others as long as you're at a reasonable level.
Juggler Horton || ¥1320
Electrode Lv.33 || Electric || 1060 exp
Electrode Lv.33 || Electric || 1060 exp
Electrode Lv.33 || Electric || 1060 exp
Electrode Lv.33 || Electric || 1060 exp
Guitarist Vincent || ¥1024
Magnemite Lv.27 || Electric / Steel || 514 exp
Voltorb Lv.33 || Electric || 727 exp
Magnemite Lv.32 || Electric / Steel || 609 exp
Magnemite Lv.32 || Electric / Steel || 609 exp
Gentleman Gregory || ¥2376
Pikachu Lv.37 || Electric || 649 exp
Flaaffy Lv.33 || Electric || 826 exp
Leader Lt. Surge || ¥4600
Raichu Lv.44 || Electric || 1149 exp
Electrode Lv.40 || Electric || 1285 exp
Magnetoc lv.40 || Electric / Steel || 1380 exp
Electrode Lv.40 || Electric || 1285 exp
Electabuzz Lv.46 || Electric || 1537 exp
This badge slightly boosts the speed of your party members. And that's it for this section! Yes, really!
No comments:
Post a Comment