Hello, I'm Indigo and this is my video game walkthrough blog. I'm not amazing but I try my best. I mostly do rpg's because faster paced games are more difficult to screenshot, but that's mostly what I play to begin with so it works out well. Games are mostly going to be Nes/Snes/Gameboy/Gameboy Advance. I hope what I've done can be helpful!

Friday, April 12, 2013

Megaman Zero (Part 2)


Hello again. In this section of the walkthrough I will be covering the part of the game that comes directly after the last part I did.


Mission 1: Shut Down the Disposal Factory
Cyber Elves: 3/5

"Are you ready? Now listen. What I want to ask you is if you would try and do 
something that no one has been able to do so far... I want you to destroy 
the Disposal Center, where they retire our comrades one after another...  
Even while I speak they may be retiring a Reploid who is wrongly 
suspected of being a Maverick. To prevent any further loss of Reploid life, 
please destroy the enemy facility..."

 
Birsky (1/3)
This elf is obtained by breaking the Spykings that will come rolling at you from off screen or are dropped by the Carry Arms.

 
Gireff (2/3)
This Nurse elf is obtained by defeating the Pantheon Hunters.

Mippie (750 EC)
When you get to the top of the yellow building, destroy the Contrainer (floating bomb thing). Then dash-jump off the edge to the right and strike out with your sword. With any luck, you will hit the crate containing the next cyber elf. You really shouldn't try to use the buster unless you know exactly where to aim. Either way, with the crate destroyed you can either stand on the ground below and wait for it to float down to you, or wall-climb up the yellow building and dash-jump off in the hopes of catching it. Best to do this after the mission though, if you want a decent score on your timing.

 
Clocpooh
This elf is found on the side of a building after the second Contrainer, in a crate. There are a few ways to get this; one is to break the crate with a charge saber shot or the triple rod, then wait for it to float down to you. The other is to come back to the area after defeating the boss (which you have to do to have the triple rod here anyway) and pogo jump on top of the newly-appeared tower enemy, then either break the crate from below or try to dash-jump onto the ledge. 

There is a 1up here too, but I actually don't think there's any way to obtain it. If you come back later you'll be able to get up to the ledge but it will be replaced by energy crystals once you clear the mission.

Gibber (200 EC) (3/3)
This is the last one-chance elf in this mission, and the last one overall. This one is obtained from breaking down the Totem Cannons. You can break down the same one five times to get the elf, but doing it that way is mostly a waste of time, since you will have to break the other ones down to move past them anyway.

And with that, we will reach the boss of our first real mission.

Boss: Aztec Falcon
Weakness: None
Reward: Thunder Chip

This boss is quite a bit harder than the golem, and there is a time limit on the battle to boot. But he still isn't that hard. He killed me a bunch of times the first few times I played but once you figure out his moves it's just a matter of patience.

The first thing he'll do is fire a series of electric arrows. These are easily avoided by sticking to a high point of one of the walls, or you can dash under them an slash.shoot him. When he charges, know that he is going to climb up the wall, so jump over him, and attack. When he is on the wall, if he sticks out his wing he is about to fire three arrows diagonally down. Avoid them by climbing the opposite wall.

If you both end up on the ground at the same time, he may open up his wing and try to pull you in with magnetism. Simply dash away to avoid this.

If you are a level S or A rank, he will try his EX skill, "Lightning Fall" - jumping off the wall and sending balls of electricity along the ground and then up the walls. He won't move again until they are practically off the screen, so jump to the wall at the beginning, kick off right away to avoid the climbing waves of electricity and take a slash at him while he's standing still.

 
Argh, this is one of my absolute favourite things to do in this game. If you defeat a boss with a non-charged Saber slash, Zero will split them in two. It is awesome. Every time it happens I wet my pants a little. And you should too.

Anyway, on to less exciting things.

Post Stage

Clockah
Talk to Andrew on the level between the trans server and the very bottom level. If you listen to his story all the way through, he will give you a Cyber elf. And that wraps it up for part 2!

Go to mission selection ---> 

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